https://marwansabihgmxde.itch.io/ninja-ballo
For now I'm mainly intererested in:
a) Is the game idea fun? (scale 1-10)
b) How difficult are the current levels? (scale 1-10)
Just a bit of explanation about the current weapons implemented:
(later versions will pop up descriptions)
This is a powershoot ... it will fly in the arrow direction and directly destroy all ballons on its pass
This is a circular powershoot... it will perform all it steps in on turn. It move: UP LEFT DOWN RIGHT (Changing direction every time it hits a ballon)
This is a circular powershoot... just on the diagonal
This piece moves in the red direction first ... hits a balloon or "the end of the board" then waits a turn before doing the next move
Same behaviour as the piece above
This pieces moves: Up, Left, Down, Right ... so it basically moves in a circle, it performs one direction every turn.
Similar to the piece above: But it start moving in the direction "right up" first
This is a bomb it always flies like a tower in a chess game always to the oposite boarder... it will destroy a 3x3 fields of balloons
(there is a time bomb version... if it has a number on it it will hit the first balloon ... and afterwards rest for the indicated number of turns before exploding)This is a smoke bomb it moves like every other bomb and adds smoke to a 3x3 field after exploding. It will delay balloon movement for 1 turn.
This is a windbomb, it moves like every other bomb, but it will shift all "connected ballons" 1 step in its movement direction, when exploding. The shift of balloons is performed before every other step