Description: We are looking for a 3D artist to create a sci-fi statue object.
Shape & Structure: The statue has a unique shape (see Reference 1). At the top, there is a hollow filled with gray transparent liquid (water) (see Reference 2). Each side of the statue contains a pattern (see Reference 3).
Textures & Materials: The surface of the statue should look stone-like (see Reference 4). Primary color: dark red / crimson-burgundy (see Reference 5). The water should appear gray in contrast to the statue.
Animations (to be implemented in Unity, since Blender cannot properly export them):
1. Water animation (Reference 2): Activated manually. The liquid glows white for a short time, then returns to gray.
2. Destruction animation: The water level decreases until it fully disappears (exact depth can be decided by the artist). The statue then breaks into two halves (axis of break doesn’t matter). A separate broken statue model will be needed.
Style & Genre:
Genre: Science Fiction.
Style: Semi-realism (similar to Bioshock Infinite).
Required Skills & Tools:
3D modeling (Blender or other modeling software).
3D animation in Unity.
Understanding of Blender/Unity import/export workflows.
Unity built-in render pipeline.
Budget: $37.5 USD
Deadline: 6 days
Notes: If you have any questions, please feel free to ask! We are happy to discuss project details and your suggestions.

Reference 2: https://pin.it/2mHeyrJk6


