Hi,
Love your sci-fi statue concept! I’m a 3D artist skilled in semi realistic sci-fi (Bioshock Infinite vibes). I’ll model the statue (Ref 1), with patterned sides (Ref 3), crimson burgundy stone texture (Ref 4 & 5), and a gray liquid hollow (Ref 2). I’ll handle Unity animations: glowing water effect and destruction (water drains, statue splits), plus a broken statue model. Blender for modeling, FBX/GLTF for Unity’s built in pipeline.
Share the refs and any water depth/break axis prefs let’s kick this off! Reply now!
Best,
Adam