Run into a problem with the game? Let us know about it!
We’re dedicated to fixing any and all bugs we all find, as we want our game to look and play nice. Please bear in mind however we’re not professional game designers, but do have enough knowledge of our own game to fix bugs where we find given time and patience – so if we add it to the list, it will be fixed.
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Please first check the Known Bugs List below to see if the bug has already been reported and added to the list! If not then please post here and include the following information (along with any other information you think may be helpful) when submitting a bug report to us:
- Is this happening during a Story Mission, if yes and known, which one?
- The map location in game, if known (e.g. The I.M.P. Car Park)
- Does the bug prevent you from continuing playing the main game properly?
- Provide details about what specifically is happening with the bug
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We’ll then give priority to fixing the bug in the following order:
- Game-breaking: top priority that requires an immediate Hot Fix patch
- Nuisance bug: allows normal game play, but prevents important features
- Non-critical: allows continued game play, so will be fixed in a future update
We’ll update the following list upon reports and fixes via patches and/or update notes. Hot Fixes will be released as a priority.
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Known Bugs List (Last Updated 2nd September 2025):
Game-breaking:
- -
Nuisance:
- "Handyman Needed" side quest not ending correctly [FIXING...] (Current in-game fix = death to reset, will not affect progression)
- Incorrect fading/dark screens that remain until the game-day is reset by sleeping (Current in-game fix = sleep at night-time to reset)
Non-Critical:
- General images box display/text box alignments
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Critical Game-Breaking Issues Fixed as of Update V1.1 (7th September 2025):
Please see HLB:TG v.1.1 update patch and the latest HOT FIXES
- Looping dialogue bug affecting Mission 7/8/9 and Azure's Side Mission (Fixed in V1.1 Update with HotFixes)
- Map transfer loop between IMP Carpark and Outside Grounds (Fixed in V1.1 Update with HotFixes)
- Bugged missions (from mission 3 onwards) that incorrectly teleports the player into the end-game
- Black screen fadeouts hiding game interface
- Combat Trainer chat loop after defeating Bucky The Corroder