Hi, I am Manty an Italian 2D artist and game lover. I am looking for a buddy skilled in programming to make 2D games with.
In my ideal team we are making a game together, based on both of our favorite stuff and skill level. We will be both coming up with ideas in regard of gameplay, storytelling, character design, creative solutions, but we will approach it with a complementary skill set. I don't think about our collaboration as mean to make a specific big game or project, but as a mean to explore and develop something original, regardless of its size or complexity. Ideally we would work first on small bite sized projects (something in the terms of a Game Jam sized game) and bring what we like from them into a bigger game later.
(Note1: I don't have a portfolio because I have done quite different things in the past, but I have never focused myself on the game related specific environment. I don't expect you to have portfolio as I don't have one, but even one thing to show that you know your programming would be cool)
(Note2: the team so structured may not have an audio specialist, unless you can do that too, but I'd like to introduce the role in the future)
==================
Here's a list of my skills and preferred working areas and the complementary skills you could have.
- 2D Art/Animation of any kind, but for in game assets I prefer Pixel Art with a minimalist tone to it.
- Concept for characters, enviroments, etc.
- UX/UI design.
- Brand/Games identity material for our team/game social media and sites.
- You know a 2D Engine and its Programming Language comfortably enough to get started on a small project.
- You have a 2D game genre which you consider your strong point.
- You are open to talking about anything so that we can create a perfectly integrated creative workflow, by teaching each other skills, game design ideas and views on game making/anything.
==================
If you think we could make a team leave a reply or use my contacts:
Discord: manty#7135
Email: nihilist.manty@gmail.com
==================