Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

Smart download analytics is needed

A topic by Ofihombre created Dec 06, 2016 Views: 207 Replies: 2
Viewing posts 1 to 2

Hello, here Ofihombre giving an idea in this web. I'm giving an idea to improve the download analytics. The downloads are a good way to measure the success of a project, But a download doesn't mean a person.

It's that occasionally the games have more downloads than visits, and I don't know if it's because they are slickers or they are failed downloads. So I ask you to do an update on the download analytics, I could also measure how many downloads have failed and which worked correctly, and also measure downloads by operating system, please.



As far as I'm aware, it's not really possible for us to detect if a download has failed when someone is downloading it from the website. It would be possible to do from the app, but we don't have any plans to do it. Especially since the app will automatically resume a interrupted download until it completes.

As for operating system analytics, if you provide different builds for each OS the you can see the individual counts per each file. Does this help?

You must be the famous kidface Leafo? What I have written is an update request for the download analytics.

In what is possible, you have to do it to obtain more extensive and accurate results.

Although thanks for replying, you never saw me nor my profile.