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Soulash

Soulash is a fantasy roguelike where you play as a forgotten god set on destroying the world. · By Artur Smiarowski

Bugs in 0.2.3

A topic by wolfengange created Jul 02, 2019 Views: 411 Replies: 13
Viewing posts 1 to 6
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Hi there!

Bugs of 0.2.3 with Save File from 0.2.2

1) When healing first with Bandage and immediately afterwards with ability "Rapid regeneration". Only bandage Effect is shown in the upper left corner. Vice versa both are shown correctly. (Rapid Regeneration left and bandage right next to it.)

2) Bloodsucking: In the Mining outpost. Corpse next to an anvil. (Not sure, if this matters.) The green frame indicates, it will work, but it isn't, while standing next to it. Message says: "It's out of your range." Standing ON the corpse works though. So far I remember this happened on some other occasions, but quite rarely.

3) Sometimes I see / hear Footsteps very close, but nobody is there. The indicators for the steps vanish afterwards.(Nightvision on!)

4) Rapid Shot Ability: This was fun to discover. Instead of shooting my arrows from my equipped longbow, my character shoots himself inside the enemy and deals damage. Multiple times. Then I am invisible and have to take a step, to see myself  on the screen again. When I am targeting empty tiles. I deal damage to myself. Interestingly the Phaseshift Ability doesen't work anymore. I just get invisible and need to take a step to be visible again.

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5) Furious Attacks Ability. Don't know, if this is working as planned. When I use it with my bow and arrows, the arrows never get reduced, I don't even need to equip them. The bow's durability gets reduced correctly though. I also don't need to equip a melee weapon for the Blade dance ability.


6) Arrow Rain Ability: Outside the Fortress, but in "Arena" region. Using Arrow Rain ability resulted in a crash. BugSplat report already sent, with description: "arrow rain ability."

7) The game starts to stutter a bit, when you uncover more and more terrain.  Now the map is uncovered mostly, moving inside the fortress results in clearly visible stuttering. My Specs: i7-700k CPU @ 4.00GHz, 8GB RAM, Geforce GTX 980 with 4GB dedicated and 8GB in total.

That happened in previous versions too.

8) How exactly does the fake mustache work? Sometimes it seems to work, sometimes not. It's quite fun though...

Hey wolfengange, thanks for so many reports, I'm going through them one by one.

The stuttering happens when you move in the Capital or when viewing the World map?

Not sure what you mean about the fake moustache, mechanically the item is a regular cloth type item you can wear on your head slot. :)

Hi there, thanks for the game anyway...! It falls under my category: If I had the skills and the patience, I'd make it in a very similar way. (But I don't).

The stuttering happens while moving. In the first hours of exploring, it is not really visible and it happens very rarely. Then it becomes more obvious. And now in the capital it is quite obviously a performance problem.  

Oh yeah, the moustache :) The moustache I am wearing, is fooling some persons, some others not. Why? Is it a something about range? Has it something to do with people from some class I already killed? 

Thanks, I'll see how to improve performence there. Would you say the stuttering is happening once in a while (when moving to a new region) or on every move in certain areas? As for the moustache, let's just say it works as intended. ;)

I see ;) As for the performance it is first happening once in a while. (Probably more clearly, when moving into a new region, but I need to check that up.) Then it happens every move in some area. (Like the Capital for example.) Will have a closer look as well... 

Capital is the most dense area, so it makes sense. I did some improvements there before, but it seems it might not be enough. I'll measure there and see how to improve further. On the movement between maps it's more difficult because of heavy disk usage, but I have a few more ideas that might improve things.

Thanks!

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9) Performance wise I made one observation. In the capital, there was a small room, at the merchant place / East Gate, next to the Glorious voyage shop. There were like 12 entities crowded in some small space and they seemed to be in a loop or something, like they couldn't move out or around the corner. The performance was quite low then. After I cleared the room out, the performance seemed to be much better.

10) When trying to rest in someone's bed, it almost always works, also healing is no problem. Sometimes, very rarely, the message appears: "You are fatigued, you can't regain mre stamnia. Try finding a safe place to sleep."

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11) Sometimes when dealing damage to some target out of range (and out of sight) which shouldn't work, but I mentioned it anyway. When it dies, the animation works correct, but there is no message shown, that it died. Or sometimes the messages are too late. Which is maybe because it is a "bug inside a bug".

11.2) The bug inside btw: (did I really forget to metion it?!) Storm ability has no range limitation, even if the frames turn red. The frames got cluttered sometimes and overlapped. It is a nice exploit, so please, don't change it too soon...!

12) Between the northern part of the circus and some building right from it, there is one discovered tile staying black. (Never happened to me before, as far as I remember.).

13) The Question mark and the exclamation mark on the map vanished when I got closer to the Embassy district. But when I moved the map, they reappeared again. (On the sidlines.) 

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12. I checked the map around the Circus, but there doesn't seem to be any tiles missing. Can you hover cursor and left shift to see anything there? Can you stand there?

12) The black tile has these properties: I can stand on it, but i vanish underneath it. My "Action dot" however is visible. I can hover over it, but I can't get any description with Shift + LMB. Maybe notable: A window is one tile southeast from it.

1, 4, 5, 6, 11.2 fixed in v0.2.4
I was unable to reproduce the corpse and bloodsucking, but I'll try to hit it during some playtime in the weekend.
Rest still on the list.

Thanks for help wolfengange!

Welcome :)