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I see ;) As for the performance it is first happening once in a while. (Probably more clearly, when moving into a new region, but I need to check that up.) Then it happens every move in some area. (Like the Capital for example.) Will have a closer look as well... 

Capital is the most dense area, so it makes sense. I did some improvements there before, but it seems it might not be enough. I'll measure there and see how to improve further. On the movement between maps it's more difficult because of heavy disk usage, but I have a few more ideas that might improve things.

Thanks!