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Moonfever

A game from your favorite space corporation · By Shadebob Games

Looks like an amazing game with crazy depth

A topic by GrayDwarf created May 27, 2025 Views: 76 Replies: 1
Viewing posts 1 to 2
(1 edit)

What's the status on this one? Last update was from 2024. I was starting to play around with a space game idea and posted on reddit asking for feedback on my mining laser when I noticed you had the exact same post but yours was way better. I was also thinking about using a grid/block system for my ships but you've already knocked this one out of the park. I'm really surprised by the lack of posts on this and really curious to know how you're doing and how the project is doing.  Also a fellow godot dev by the way. 


- edit - removed the link after realizing it was/would be kinda uncool to leave it.

My post: https://www.reddit.com/r/godot/comments/1kwb4m6/what_can_i_improve_about_this_mi...

Your old post: https://www.reddit.com/r/godot/comments/12e4yxs/i_just_finished_adding_mining_la...

Developer

Hi, thank you for your interest. The situation right now is:
Stuff to code > time available

Since the game have a local skirmish mode with AIs 100% functional I am actually working
on the network implementation because I want to test the game with my friends and kids.
My previous prototype was a  fully functional skirmish multiplayer game without AIs (made in Godot3)
which means that I am trying to port old netcode into Godot4.

It's slowly advancing due to my lack of time which is a shame because I feel I am getting close to the
finish line :)