Hello there,
I'm working on a Unity Tool to helps integrate game feel in minutes, no rigging, no skinning, no programming required.
Here is a video presentation, I'm actually on v0.8, few bugs remaining to be fixed but it's soon ready for first release.
Version 0.8 :
- Custom Windows Editor
- Ability to add Transform Animations (rotation, scale, position)
- Ability to add Particles Animations
- Ability to edit animations in play mode and see the result updated in real time
- Ability to reuse an animation file over multiples prefabs
I plan to add features and improve on it over time.
Would be very pleased to read your thoughts about it :)
Cheers