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Soulash

Soulash is a fantasy roguelike where you play as a forgotten god set on destroying the world. · By Artur Smiarowski

Pause actions while under attack

A topic by Dakede created Jun 15, 2019 Views: 257 Replies: 5
Viewing posts 1 to 5

It happened to me a couple of times, that i'm cutting wood or gathering some kind of resource or sleeping and suddenly a enemy appears and kill me without giving me enough time to react, it is not like a one hit KO but several hits made while still working on the task. It would be nice if at the very least after being hit once the game stopped whatever you are doing.

(+1)

Hey Dakede, this is most likely a bug, I will verify and fix it before v0.2 :)

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Thanks for the reply! Enjoyed your game a lot, to the point of running out of things to do.

So a little bug happened... i wanted to see the score for that run, for that i tried to kill my character but since there were no enemies the only thing i could think of was starvation/dehydration. I started quick resting for every 1 stamina i spent, rapidly increasing the "must long rest" bar, and at some point, not sure what changed i couldn't long rest anymore and everytime i did the 1 stamina spent + quick rest my stamina actually increased past the "must long rest" limit and eventually literally broke out of the charts. If i try to long rest the bar returns to normal but the timer doesn't progress, although the day/night cycle seemed to still progress as if i had a long rest.infinite stamina

There's also another thing that happened to me where i created a new character Lich/Poacher but died and then created a Dark Elf/Poacher with the same name(not sure if the name matters) and turns out i couldn't craft arrows but instead i could craft the mask even though i was a Dark Elf and not a Lich anymore. So eventually i ran out of arrows (realized to late that i couldn't craft them). Not sure if that is intended and i am supposed to scavange the arrows trying to get the crafting recipe or if it is just a big.


Once more, really fun game and i can't wait to see how fun it will be once it is complete!

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Thanks a lot for very detailed bug descriptions, I'll have them sorted out. I'm glad you enjoyed your time. :)

As for the content, demo was released to preview the game, it doesn't offer much playtime but it was enough to show all the mechanics available in the game. This Friday there will be an alpha release, it may still contain bugs and be unstable, but the world map will be about 20 times bigger so there should be plenty to do. :)

Glad to help. Looking forward for the update.

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All of the issues should be resolved in v0.2.