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Mysteria

Digital collectible card strategy game · By FialaGames

Helping with development

A topic by invendor created 59 days ago Views: 141 Replies: 5
Viewing posts 1 to 2

Hi there!

I’m a developer with over 22 years of experience, and I’d love to contribute to your project. Do you have any plans to open source this game?

It would be an amazing opportunity for enthusiasts like myself to help improve and expand it. I’d be happy to lend a hand in development!

Developer

Hi, the project is on GitHub. If you'd like to continue developing this game, I could invite you to the project. I've already implemented everything I wanted in this game, it's just a pity it didn't reach a wider audience, so I mostly play it with friends. So if you have any ideas on how to improve the game and attract more players, I'm definitely open to it.

I see that u use nodejs + sockets, so it's okay for me.
invendor@gmail.com (github)

Developer

I've sent you an invitation on GitHub. There are two repositories – mysteria-server (backend) and mysteria-game (frontend). You need to switch to the branch named "add-ai", which contains the latest version. The database is running on Supabase, where I can also invite you, or you can use your own database created from the scripts — but I'm not sure if all the necessary scripts are included in the repositories. If anything is unclear, feel free to reach out.

(1 edit)

I’d also like to help out with development! I’ve had a go at pulling down the repos and trying it locally with my own Supabase project. Unfortunately it does look like the script is not in the repo, so couldn’t get it working.

I’ve made a Github issue on the mysteria-server repo detailing the problem.

Developer (1 edit)

Hey, I replied to the issue on GitHub—give it a try! I set up a new project on Supabase and ran this script there, and everything works fine. I’ve also merged it into the master branch.
Also, don’t forget to create your .env file and set all the necessary environment variables.