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Gameframe

Custom window frame for GameMaker games · By YellowAfterlife

Weird interactions with (I think) GM release 2024.13 - April 2025

A topic by darrenville created Apr 11, 2025 Views: 152 Replies: 4
Viewing posts 1 to 4

Haven't had any issues with Gameframe up until recent  GM release, not 100% sure that's the cause, but either way, just hoping to maybe get pointed in the right direction as to why these issues might be happening. Also thinking it might be occurring because of a weird interaction with both the new update and my camera code, which is derived from Pixelated Pope camera code.

- When clicking top border it moves upwards, but can still drag. 

- When minimizing window and bringing back up the window it grows in size on its own

- Dragging window and resizing seems to still function as normal

- Maximizing window  disappears the border, but setting full screen by pressing esc as is in code for this project, the border does appear to still be there just  flashes for a brief moment.

Link to video briefly showing the examples listed: 

Developer

Does this happen with the extension’s example project? I imported it into 2024.13 and the only issue I’m seeing is that the bug with game window disappearing if you call gameframe_set_shadow right on game start has returned.

I really should've checked that first to be sure, I didn't even think to. The example project is working normal for me, so I'll go back from top to bottom with gameframe in my project and report back what happened. Hopefully should find the issue.

Thank you!

After running a handful of tests of trying to enable and disable different objects I have for camera, gameframe, etc, and no luck finding the issue, it struck me it probably is a Game Options issue because of it resetting options for me in the past when doing a new update. And of course, borderless window was unchecked. Checked it back on and everything works fine. :)

Developer

Huh! Well that’s unusual - a window acting like it has a frame (that explains the offset when dragging) when there’s no frame in sight. Not sure who I would have to thank for this one