After running a handful of tests of trying to enable and disable different objects I have for camera, gameframe, etc, and no luck finding the issue, it struck me it probably is a Game Options issue because of it resetting options for me in the past when doing a new update. And of course, borderless window was unchecked. Checked it back on and everything works fine. :)
darrenville
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Haven't had any issues with Gameframe up until recent GM release, not 100% sure that's the cause, but either way, just hoping to maybe get pointed in the right direction as to why these issues might be happening. Also thinking it might be occurring because of a weird interaction with both the new update and my camera code, which is derived from Pixelated Pope camera code.
- When clicking top border it moves upwards, but can still drag.
- When minimizing window and bringing back up the window it grows in size on its own
- Dragging window and resizing seems to still function as normal
- Maximizing window disappears the border, but setting full screen by pressing esc as is in code for this project, the border does appear to still be there just flashes for a brief moment.
Link to video briefly showing the examples listed:
