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After running a handful of tests of trying to enable and disable different objects I have for camera, gameframe, etc, and no luck finding the issue, it struck me it probably is a Game Options issue because of it resetting options for me in the past when doing a new update. And of course, borderless window was unchecked. Checked it back on and everything works fine. :)

Huh! Well that’s unusual - a window acting like it has a frame (that explains the offset when dragging) when there’s no frame in sight. Not sure who I would have to thank for this one