Hi,
So I've ended up making something of a little slice of a game, drawing inspiration from 17th Century America and witch-hunting lore, early modern age warfare, etc.
Taking more than a bit of inspiration from Pike 'n Shot on TIGSource, this game has you command up to 4 types of Witch Hunters and roaming the spooky New England woods. Classes come with their unique weaponry:
- Musketeer - single-shot musket, can use the Special Silver Bullets
- Knight - armoured, has a short-range sword
- Halberdier- uses a longer-ranged halberd
- Gunner - armed with the latest (and slightly anachronistic) advances in technology - a sturdy Puckle Gun
- Dragoon - uses a pepperbox percussion pistol
Plus, the purchasable Special Weapons:
- Holy Water - like napalm to the unholy
- Silver Bullets - allows the somewhat underpowered Musketeer to obliterate your enemies
- Sacred Ashes - little chemical-burn landmines
It currently just takes you back to the menu after a bit of a tease of the next biome, but I'm pretty happy with how game feel so far has turned out - especially with the beefier enemy near the end of this segment :D
Screenshot links: