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A call for every dev to upload a web build of your game

A topic by Kai Ruma created Apr 03, 2025 Views: 159 Replies: 4
Viewing posts 1 to 4

As a general rule, people are much more likely to try jam games if they are web-playable. Less than half of submissions for this jam have web builds.

I encourage everyone to take a few minutes to build and upload a web version of your game, especially if you used Ren'py since it's so easy to do.

People want to play your game. Make it as easy for them as possible.

Thank you, I didn't realize how easy Ren'py makes it to do until I saw this! Now I've updated my submission to include a web version. As a bonus, it also works pretty well on the phone, besides not having the custom GUI (maybe something I can work on in the future).

For anyone needing some additional tips, I recommend this thread: https://itch.io/t/2289319/creating-htmlweb-builds-last-tested-with-75122070801 

It goes over how to fix the pixilated graphics / skipped sounds you might experience when first exporting a web build, very handy!

Thank you! Yeah, I noticed pretty much every entry had a web version, so I had to do the same with mine. I feel like only having a downloadable zip makes it less likeky for people to play your game, especially since renpy builds tend to get flagged by antimalware.

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I'd love to do this, but I'm getting an error saying the game has too many files? It apparently has like 1600 files in it, and Itch only allows for 1000. No idea how the game apparently has that many files, but that's what it's saying. Is there any way around that?

Alright never mind, it seems to be working now? I genuinely have no idea what I did, but I won't look a gift horse in the mouth lol