Ok, someone explain to me something real quick... How come, in my world, i have a rule that says "X curret value drops by 50 if player does Y" to 2 different stats but only one works.
WARNING!!! VORNY AND HORNY CONTENT AHEAD!!!
One of the stats with said rule, Sexdrive, drops 50 of it's Max value whenever Y happens (climax) but the other, Predlust, WITH THE EXACT SAME RULE (but a different Y) drops it's current value by 50 instead of its Max (which is what they're meant to do)
Someone explain and, if at all possible, help figure out a way to fix it... please?