Hi. I suggest changing the name of the jump transform, as it confuses Ren鈥檖y (it thinks it鈥檚 a label jump).
It鈥檚 a very easy fix, but I worry that a new dev might have problem with that.
You raise a good point. I was definitely considering it, but it didn't throw any errors or produce any unexpected behaviors during my testing, so I forgot. I've changed the transform name to 'jumpup' for the next update. (although that is unlikely to be published for a while.)
Haiii! I'm currently using your animation pack for the wintergamejam, but whenever I use any walking animation, it suddenly makes my characters float?? 馃槶馃槶馃槶
I know it's made for full body, but it seems to work with the jumping animation and the zooming! Any walk animation makes them float... 馃槗 Not sure if you'll be able to reply, but it would be nice to have some solutions? Thank you! ^^