Hey everyone! I wanted to share the project I’ve been working on: a set of tools for building games faster and a dashboard to learn more about your players. In short, it's an open source alternative to services like Playfab or Unity Game Services.
Talo is the easiest way to add leaderboards, player authentication, peer-to-peer multiplayer and more to your game. Talo has a Godot plugin and a Unity package - both securely authenticate players, work online and offline and require minimal setup. You can also use Talo via a REST API.
Here are some of the things you can do with Talo:
- 👥 Player management (persistent data, groups and authentication)
- 💬 Peer-to-peer multiplayer with persistent data
- 🕹️ Leaderboards
- 📊 Game analytics (global stats, player stats and event tracking)
- ⚙️ Load game config from the cloud
- 💾 Game saves (online and offline)
- 🗣️ Game feedback from players
- 🔔 Player presence (see if players are online and set custom statuses)
Check out the docs (https://docs.trytalo.com) for more info.
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You can get the Talo Godot plugin on our itch page, the Godot Asset Library or GitHub.
You can get the Talo Unity plugin on our itch page or GitHub.
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I would love to hear any feedback on Talo - especially if there’s something missing that you would find useful for your own game. We also have a Discord for support, roadmap discussions and to show off your game. Thanks!