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Joggernauts

Deviously cooperative runner/puzzle platformer for 1-4 players. · By Space Mace, Graffiti_Games

Getting Started / Installation

A topic by Space Mace created Oct 21, 2016 Views: 1,000 Replies: 7
Viewing posts 1 to 2
Developer

I got my key for Joggernauts, now what?

Alright, I'll try to write some helpful instructions here. If you get stuck somewhere, let me know, and I'll update these steps.

  1. We recommend you install Itch.io's desktop client! This is better than downloading our ZIPs directly because you will get notified about updates to the game, plus your future downloads will be much smaller and installed automatically!
  2. Claim your key and install the game.
  3. Connect 2 - 4 gamepads to your computer. We recommend any Xbox controllers for Windows users. We recommend wired Xbox 360 controllers or Playstation controllers for Mac users. If you're having trouble getting gamepads working, let us know. We'll post better instructions about drivers or pairing controllers.
  4. Play the game and post your thoughts for us here! Keep up to date on this forum thread and watch for emails with specific new things we want you to test.

Thank you, thank you, thank you!!!

I'm not someone who does a lot of gaming, so I don't have a bunch of gamepads sitting around, nor will I need many going forward. Perusing Amazon Prime, this seems like the cheapest way to get multiple controllers, but will they work with Joggernauts? Do you have any specific suggestions for controllers that won't break a penny-pincher's bank?

Thanks!

Developer

I have not tried those personally, so I can't vouch for them. We haven't gotten deep into gamepad compatibility testing so far.

That said, we are looking into the feasibility of having people use their smart phone as a virtual gamepad for Joggernauts to solve this very problem. So, I'd say hang tight while we work on that or buy something that you can return if it doesn't work.

(+1)

I went ahead and ordered a two-pack. If it doesn't work out for Joggernauts, I can probably re-purpose them for some other novel use. I'll let you know how it goes, and look forward to the phone interface in any case.

Developer (1 edit)

Awesome, I hope they work! Please do let me know what you find out. If it just ends up being an issue with the buttons being mapped incorrectly that's something we could fix pretty easily.

Keep in mind when you are testing: You can use the space key and arrow keys on your keyboard to get through the menus. That way you can at least see if any of the other buttons controlling the players do work.

(+1)

Out of the box, the gamepads I ordered (Next Game Controller, in the style of Super Nintendo controllers) didn't really work. The arrow buttons didn't work at all, Start worked, X = jump, B = swap. No buttons mapped to duck. I see there is some free software out there that will remap controllers, so I'm going to give that a try and let you know what learn.

Developer

Weird! So interesting that some buttons worked but the d-pad arrows were mapped differently than what we are expecting to see. I wonder how the heck they mapped them.

(+1)

I was able to remap the gamepads using the app Joystick Mapper, which wasn't free ($5), but worked very well. The B button (down position) was pretty wonky though. It would make one character jump and another one swap and I couldn't get it to behave. I ended up assigning the jump functionality to X (top position), and that seems to work fine.