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Tilemancer

Procedural pixel-art tile creator · By Led

The end of a journey. The start of another! Sticky

A topic by Led created Apr 03, 2019 Views: 7,704 Replies: 6
Viewing posts 1 to 4
Developer (1 edit)

Hello everyone!

As of 03/04/2019, Development on Tilemancer has officially been stopped. I appreciate all the support and feedback, and even though Tilemancer might have been useful, I don't feel the concept was matured enough.

Tilemancer spawned the development of a spiritual successor called Tilesetter, which is currently in development and has a slightly different focus than the first, taking into consideration aspects in which Tilemancer failed. The successor works with complete tilesets in contrast to single tiles, may incorporate more 'authentic' procedural generation in future versions, and is something i'm very excited about!

Check Tilesetter out!

For Tilemancer, you can find it's source code here: https://github.com/Ledgamedev/Tilemancer

It was a good run. Thank you all for the support and keep an eye out for the new Tilesetter!

I don't know if there's a way to say 'GG' and 'F' at the same time, but 'GGF' Led. I still use TileMancer to this day.

Found this tool today and it’s awesome!

Ugh, I came back too late :(

What's going to happen to all the custom nodes posted by the community?

Looking at Tilemancer it feels the scope is a bit different? Do we still get a tile generation tool, on top of the tilemap tool?

Have you got an answer friend??

Nope :/

Well crap