Hi there! Sadly not at gdc but sinking deep with stuff to do for my game called Nauticrawl: 20'000 Atmosphere.
"In a fit of desperation, you've stolen a machine that may be as likely to kill you as the planet you're trying to escape. Figure out how to pilot the Nauticrawl to freedom... or die trying."
It's a narrative roguelike inscribed in machine simulation, where players have to first learn how to pilot this contraption without any tutorial or guide in order to then explore a dangerous world, populated by creatures you cannot see but only hear and read about on the monitors.
From day one of starting this project, I've been proudly showing it from its very own itch.io page exclusively: andrea-intg.itch.io/20000atm , we also just launched the teaser and wrapped a first public beta! It should not be long before a release date announcement, so please tag along if you like this project, it's the fruit of two long years of development and lots of love was spilled on the deck of this sci-fi ship ; )
Thank you so much itch.io for giving us indies plenty of opportunities to expose what we are working on!