Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Using Debian arm for mobile development

A topic by Maykel Fernández created 63 days ago Views: 141 Replies: 2
Viewing posts 1 to 2

I installed Debian on Android with Termux but I can't get any practical use out of it. I installed Godot but it's very slow. You can use sfxia and other sound growth tools easily but I can't find any software to create HTML5 games that works with Android CPU. Does anyone have any ideas? Thanks in advance

Maybe dumb question but… have you considered just using canvas and typescript ? depending on what you want to make, this might be enough ?

In any case, I’m curious if you find an environment that fits your needs, because I think that would be very cool

(1 edit) (+1)

I already know how to create HTML5 video games with pure code. I have used phaser for quite some time but it always made me cumbersome to create big games.

I'm looking for something like Unity but for Linux arm. I need it to be HTML5 because:

1. HTML5 uses GPU for the graphics. In my environment GPU is the key for performance 

2. HTML5 games can be played directly in the browser. People don't want to download .zip files nowadays