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Cats vs Cthulhu - Brotato but cute, with item eating and other twists

A topic by JokerDDZZ created 98 days ago Views: 320 Replies: 14
Viewing posts 1 to 15

Hey, that's my first Devlog so I hope I don't bore you to death 😅

Let's start with the goals of the project:

1. create game inspired by Brotato🥔

2. with diffrent visual style than Brotato

3 .with diffrent movement than Brotato

4 .with diffrent weapon system than Brotato

5. with diffrent attributes than Brotato

Let's start from the first point.

1. create game inspired by Brotato🥔

- the first thing I "borrowed" from Brotato was arena, simple square where player can move around and enemies spawn


- enemies spawn in waves. For now arena has 13 waves and every wave differ in the frequency of spawning enemies and their type


- the waves are divided into sections where you buy weapons/clothes

2. with diffrent visual style than Brotato

As you can see, I opted for a completely different visual style than Brotato. I chose pixel art with 64x64 sprites, cute aesthetic focused on cats and sweets.  All of this accomplished by Mulfok32 color palette.

3. with diffrent movement than Brotato

In my game, you only move with the mouse and the left mouse button. From my game description: "Move the cat with the paw by clicking next to it. The further away you click from your cat, the harder you push."


This makes the movement less precise, but I've added mechanics that can negate this feature. (More on that later)

(I've probably used up some limit and I can't add more images in this one post.😅 I'll try to add more in another)

4. with diffrent weapon system than Brotato

(Yes, I can add more images here. Let's gooooooo 🤩)

So how my weapon system works? Most cats have 6 weapon slots. When you buy a new weapon, you move all equipped weapons to the right. 

If all weapon slots are used, you consume the first weapon from the right. Each type of weapon has different effects when you consume them.

I have 3 different rarities of weapons and clothes. Sometimes you don't want to sacrifice a good weapon just for the base stats (by eating it). If you don't, you can sell the item in between to free up space for another weapon and equip it without having to destroy a good item.



This increases the number of strategies available.

5. with diffrent attributes than Brotato

So this is list of attributes for cats:

Most of them are self-explanatory. I would like to focus on Paw force and Mass.

The more paw strength you have, the faster you can move your cat. The more mass your cat has, the more force you need to move it. This relationship is represented by speedmeter.



Sometimes you have too much weight and you can't move your cat at all. In the next shopping session, your next task is to buy items that will help you move your cat faster. Sometimes your cat is so fast that you can't control it 🚄 Gain mass so that it is easier to control. This creates an interesting dynamic.

Now let's focus on the progress from the first available version 0.2.0 to the current version 0.6.0

Attribute window:

- version 0.2.0


- version 0.6.0 (new attributes: Rainbow power, Appetite) and icons added for every attribute


New VFX effects for highter tier items

- version 0.2.0:


- version 0.6.0:



New item representation

- version 0.2.0:


- version 0.6.0:


Better victory screen

- version 0.2.0:


- version 0.6.0:


And I almost forgot that version 0.2.0 didn't have the Rainbow power ability:


For now, I'm skipping the progress of more content (items, cats, etc.) I will be updating this post to at least version 1.0.0. Stay tuned and you can try it all here:

https://jokerddzz.itch.io/cats-vs-cthulhu

New video devlog V0.2.0 - V0.6.0

Here is the link, enjoy!

I just released version 1.0.0(Full release) of Cats vs Cthulhu:

20% discount: https://jokerddzz.itch.io/cats-vs-cthulhu 

(+1)

congratulations!

The final release is NOT the end of the journey! Update 1.1.0 is now available, bringing two new cats: https://jokerddzz.itch.io/cats-vs-cthulhu/devlog/815219/110-new-cats-items-and-f...


New arena and highscores to beat, Update 1.5.0 is now available:

https://jokerddzz.itch.io/cats-vs-cthulhu/devlog/832015/150-desert-arena-and-hig...