Scrapper is a space-based roguelike.
You are Moop; Moop is Bear; Moop have "junk ship".
Moop's junkship can detach junk from space wrecks and up to 8 objects will orbit his ship, rotating anticlockwise one cell per turn. Junk can be fired at enemies or it can block shots from enemies. One time powerups and items that give permanent boosts are treated just like the rest of the junk Moop has collected.
Each level has dead spaceships, strange micro nebulae, enemies and surprises.
The game will be written in C# and will use the SDL library. The sprites will be the familiar lovable shitty 16x16 sprites that are one of the hallmarks of The Broom Institute.