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A question about downloads count (I'm confused and need some help)

A topic by CorianderGames created Feb 10, 2019 Views: 217 Replies: 2
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(+11)

So I released my first game Miko's Adventures (free) : https://coriandergames.itch.io/mikos-adventures

And I got in 10 days about 130 downloads (about 10-15 downloads /day) and about 500 views

I'm new to indie game development and on itch.io .

My question : Is 130 downloads a good number for a game released 10 days ago ? if not How to increase these downloads, views ? Knowing that I did put the game almost everywhere I can think of, I'm kinda out of Ideas for now .

Thanks for helping .

Moderator(+1)

It depends on many factors. You shouldn't compare yourself to other creators, only yourself and your own goals. That said, those are excellent figures by my standards. Only one of my games ever did better than that. It's not like you're famous, or hoping to make serious money from it. As for getting even more players, in my experience the best marketing is being out there and talking to people. (Not in person, though you can do that too; on social media.) Play other games, read blogs, leave comments. Promote the work of other creators you like, and they'll do the same in turn. Hope this helps!

(+1)

No, I'm not comparing myself, I was just asking to see if I'm on the right track because I'm kinda new to the system on itch.io :)

Yeah this really helps a lot, thank you so much .

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