Hey guys! I'm Grimbleton and after spending a good deal of time stumped by rigidbodies and Quaternions I'm here to ask for your help. I'm an experienced 3D artist and have solid skills developing 3D assets in Maya, 3DSMax and Blender but can't get my head entirely around Unity and the C# side of things. I'm looking for a programmer who's got Visual Studio in their back pocket and is down to help with a pretty awesome FPS project! With that said, I'd like to make it clear that I'm not totally in the dark with Unity and understand everything to do with pushing assets to the scene, creating materials, post process volumes and general lighting. Lastly, I'm a college student so regarding the monetary side of things, I've got nothing. However, I do plan (hoping this takes off) to release this on storefronts like GOG, Itch and Steam, so whatever profits come from that will be honestly and equally shared. If you're interested (which I genuinely hope you are), then shoot me a message on Discord @ Grimbleton#5504!