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After Us - First ever project release: Short game made in UE5

A topic by Skillet Games created Mar 28, 2024 Views: 208 Replies: 7
Viewing posts 1 to 3
(1 edit)

Hi all,

Please find linked my first ever game. 

Synopsis

Many years from now, Adam searches for answers to unknown questions. What it is they have been left to do? Where everyone is and how much time has passed?

I've made in Unreal 5. It's been a blast to make. I have a rough outline for a story I want to tell that I'd like to do in short chapters or projects. 

After Us


I hope anyone who plays it enjoys :)

Moderator

Okay, but please write a few words about your game and add a screenshot to your post like the rules say.

Apologies, I forgot to add them. Updated now. Thank you for reminding me. 

Wow!

Thanks so much. Let me know what you think :)

I like the storyline and the graphics. I think the player controller could be improved, and a few bugs fixed. For instance when the lever is being interacted with - the sound effect playback is called in a loop, which causes the sound effect to play many many times at once with a slight delay. The bunker exterior door has the same issue, but the interior doors seem to be fine. I would for instance use an Interface in Unity, to define common behavior for the interactables. Also same type of doors could have a single script controlling their behavior, so you could scale your project easier (as I suspect locked and unlocked doors have different scripts). I might be wrong about this stuff, as I'm a beginner myself.

Thanks for taking the time to give me your feedback. It's much appreciated. I'll look into it and either upload a re-iteration or consider those issues for future projects. Thanks!

Thank you for creating this!