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♻️ Remake a “Terrible” Minigame (Week Sauce, February 2024)

A topic by Mystery Coconut created Jan 31, 2024 Views: 128
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The theme for February on Week Sauce is…

♻️ Remake a “Terrible” Minigame

Yes, this is our 3rd year doing Week Sauce every month! Normally the theme is voted from a set of 5 different ones by our community on Discord, but this time around I just decided on this one unilaterally. Given my terrible track record deciding on themes, you may be asking "why???". Well, mainly because I wanted to LOWER OUR STANDARDS for participation even more than they already are. So let me explain:

  1. MINIGAME: Over and over people show up to the jam and try to do full RPGs as their first ever project. As you can imagine, not many of those get finished. We all struggle with keeping our scopes small, so I wanted to be clear this time around you are not remaking Starfield in a week. You just need to make a tiny minigame.
  2. "TERRIBLE": What's with the quotes? Well, it is all relative, right? You may think that fishing minigame I totally loved was awful. Great! If it was terrible for you, this is your chance to show us how it should be done! Plus, if the original was "terrible", it should not be difficult to make something better! 
  3. REMAKE: But "remake" doesn't mean better! Making it worse is also an option! Plus remaking something is kinda nice, you don't have to worry about changing most of the mechanics, maybe you can just add that spark the original was missing.

And as always. if you don't like the theme we totally accept anything else you make for Week Sauce. This month, the stakes could not be lower. And that's the way we like it. Let's make some games!

About Week Sauce

What's Week Sauce? It is a jam for people that want to participate on game jams but cannot commit to strict dates. It is a very chill, non-ranked jam, that doesn't have a lot of requirements. You only have to make a game (of any type, tabletop games included) in 7 days, and then publish it. More importantly, you don't need to make it in 7 consecutive days; you can decide what days work for you. You can work in any engines or programming languages, alone or with a team, and even the theme is completely optional. The only important thing here is to support you on developing and posting a very minimal game. It is a very a chill jam that hopefully helps you improve your game-making skills or break free of a creative rut.

You can join whether you are new to game development and looking for a no-pressure environment to start, or you just have a lot going on in your life and need a more flexible schedule. Although publishing a game on itch.io is not a requirement, we have been hosting jams here every month, and almost all our submissions have been through itch.io. So…

Cheers!
—Miguel Friginal (@mysterycoconut)