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Mystery Coconut

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A member registered Oct 26, 2016 · View creator page →

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Welcome to another Week Sauce game jam. Last month of our first year of Week Sauce jamming! As you know Week Sauce is not really a monthly jam, but more of a work on a project for a few days without stressing about schedules” deal. However, we do have a monthly (totally optional) theme that we announce a few days before the start of the month in case you need help getting the creative juices going. 

The theme for December is…
Make a game based on a FAVORITE GIFT you received as a child.

Since this is also the end of our first year, and personally I have too many projects that I started but could not finish for some reason or another, we have another theme for you in December!

FINISH one of the games you started this year!

Did you make a game with any of these themes but finished it past the due date? No problem! Get in touch and I will send you a link to upload it. 

Want to share what you are working on, or need any help? Join our Discord server!

Thanks for joining us jamming this year. Have a good one!
—Miguel Friginal

No need to submit again, you can just update your game and the latest version will show up in the submission list. Thanks for participating!

If it is already finished, then no. If it is unfinished and you work on it for a week during November, then yes.

Sorry, but as stated on the jam:

…your game must be created during the jam and for this jam only; if you created it or submitted it to a different jam, please don't re-submit it to Week Sauce.

Welcome to another Week Sauce game jam. As the rainy season starts (at least in the Pacific NW… yeah, it got delayed), we have one more jam before the recap at the end of the year! As you know Week Sauce is not really a monthly jam, but more of a work on a project for a few days without stressing about schedules” deal. However, we do have a monthly (totally optional) theme that we announce a few days before the start of the month in case you need help getting the creative juices going. 

The theme for November is…

A STORM IS COMING

You can take that as literally or metaphorically as you want. Is the storm a looming cataclysm, a nefarious monster, or end of year accounting finding out about your slight tax evasion? Is the game entirely about the ominous unease before the "storm" hits, or is the storm gonna show up before the end? As always, it is all up to you.

Did you make a game with this theme but finished it past the due date? No problem! Get in touch and I will send you a link to upload it. 

Want to share what you are working on, or need any help? Join our Discord server!

Happy jamming! 
—Miguel Friginal

The theme for the Week Sauce jam this October is…

👻 HEXES! ⬡

Do we mean ghoulish spells of misfortune and other witchy curses… or the favorite 6-sided polygon of the old-school war-gamer? It's up to you! Maybe do both! All I know is that, since hex grids are the game developer's most hated spatial partition, this is in itself my hex on you all 😂

About Week Sauce

What's Week Sauce? We started the jam this January as an alternative for people that want to participate on game jams but cannot commit to strict dates. It is a very chill, non-ranked jam, that doesn't have a lot of requirements. You only have to make a game (of any type, tabletop games included) in 7 days, and then publish it. More importantly, you don't need to make it in 7 consecutive days; you can decide what days work for you.

You can join whether you are new to game development and looking for a no-pressure environment to start, or you just have a lot going on in your life and need a more flexible schedule (you would be surprised to know older people with families and responsibilities still like to make games! Or so I am told, not that I know anything about that…). Although publishing a game on itch.io is not a requirement, we have been hosting jams here every month, and almost all our submissions have been through itch.io. So…

Cheers! 
 —Miguel Friginal (@mysterycoconut)

Welcome to another Week Sauce game jam. Although all our jams are chill, October is, at least on the US, all about chills of a different kind. However, although the costumes, the candy, and the night thrills are great, you always get a few people that turn off their lights and pretend they are not around when the little ghost'n'goblins come to their door. Now, depending where you live, that's gonna get you TP-ed pretty damn quick, but at Week Sauce we don't like to judge, so we thought of a theme that fits both the Halloween fans and the deniers.

The theme for October is…

HEXES!

Do we mean ghoulish spells of misfortune and other witchy curses… or the favorite 6-sided polygon of the old-school war-gamer? It's up to you! Maybe do both!

As you know Week Sauce is not really a monthly jam, but more of a work on a project for a few days without stressing about schedules” deal. However, we do have a monthly (totally optional) theme that we announce a few days before the start of the month in case you need help getting the creative juices going. 

Did you make a game with this theme but finished it past the due date? No problem! Get in touch and I will send you a link to upload it. 

Want to share what you are working on, or need any help? Join our Discord server!

Happy haunts!
—Miguel Friginal

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The theme for the Week Sauce jam this September is…

EXPLAIN A MOVIE YOU LIKE BADLY in a sentence or two,
base your game on that.

Sounds familiar? If it works for a meme, why not as theme of a game jam? Plus, if you are out of ideas you can just jump into your favorite social network and look for examples (see the #ExplainAMoviePlotBadly hashtag or @ExplainPlot on Twitter for some hilarious takes).


About Week Sauce

What's Week Sauce? We started the jam this January as an alternative for people that want to participate on game jams but cannot commit to strict dates. It is a very chill, non-ranked jam, that doesn't have a lot of requirements. You only have to make a game (of any type, tabletop games included) in 7 days, and then publish it. More importantly, you don't need to make it in 7 consecutive days; you can decide what days work for you.

You can join whether you are new to game development and looking for a no-pressure environment to start, or you just have a lot going on in your life and need a more flexible schedule (you would be surprised to know older people with families and responsibilities still like to make games! Or so I am told, not that I know anything about that…). Although publishing a game on itch.io is not a requirement, we have been hosting jams here every month, and almost all our submissions have been through itch.io. So…

Cheers!
—Miguel Friginal (@mysterycoconut)

Yes, plots for animated movies totally work! And yes, you can do pixel art or any other style you like, a bunch of previous Week Sauce entries (my own included) have been done in pixel art. In general, if it removes a barrier or makes it easier for you to make your game, the answer is gonna be “yes, you can do that” 😆

Looking forward to playing your game. Cheers!

Welcome to another Week Sauce game jam

As you know Week Sauce is not really a monthly jam, but more of a work on a project for a few days without stressing about schedules” deal. However, we do have a monthly (totally optional) theme that we announce a few days before the start of the month in case you need help getting the creative juices going. The theme for September is…

EXPLAIN A MOVIE YOU LIKE BADLY in a sentence or two, base your game on that.

Need ideas? Check @ExplainPlot on Twitter and the hashtag #ExplainAMoviePlotBadly

Did you make a game with this theme but finished it past the due date? No problem! Get in touch and I will send you a link to upload it. 

Want to share what you are working on, or need any help? Join our Discord server!

Let's jam!
—Miguel Friginal

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There are other options. Look through the photos in the wikipedia entry, for example. Cheers!

Welcome to another Week Sauce game jam. I don't know about you, but for me August, with all the heat, is a really lazy month… but that doesn't mean we are gonna stop jamming, right?

As you know Week Sauce is not really a monthly jam, but more of a work on a project for a few days without stressing about schedules” deal. However, we do have a monthly (totally optional) theme that we announce a few days before the start of the month in case you need help getting the creative juices going. The (animal) theme for August is…

FIN & CLAW

Did you make a game with this theme but finished it past the due date? No problem! Get in touch and I will send you a link to upload it.

Want to share what you are working on, or need any help? Join our Discord server!

Let's have fun making some games!    —Miguel Friginal

Welcome to another Week Sauce game jam. Time flies! We are halfway through the year already! 

As you know Week Sauce is not really a monthly jam, but more of a work on a project for a few days without stressing about schedules” deal. However, we do have a monthly (totally optional) theme that we announce a few days before the start of the month in case you need help getting the creative juices going. The theme for July is…

Pick a FAVORITE BOOK, make a game based on a SPECIFIC CHAPTER of that book.

Did you make a game with this theme but finished it past the due date? No problem! Get in touch and I will send you a link to upload it.

Want to share what you are working on, or need any help? Join our Discord server!

Let's have fun making some games!  
 —Miguel Friginal

Hey, no worries at all! A jam about taking a laid-back approach to making games should not be the cause of any stress 😆

Very nice! Got really stuck before even getting to the mop XD Thanks so much for participating in the Week Sauce jam!

Week Sauce has been around since January this year, and came about as an alternative for people that want to participate on game jams, but cannot commit to strict dates. It is a very chill, non-ranked jam, that doesn't have a lot of requirements. You only have to make a game (of any type, tabletop games included) in 7 days, and then publish it. More importantly, you don't need to make it in 7 consecutive days; you can decide what days work for you.

Because of all these reasons, we have found most of our participants are either really new to games and looking for a jam to learn without pressure, like the class of middle schoolers that joined to make text adventures, or older people with a lot going on in their lives but with a passion for game development. Although publishing a game on itch.io is not a requirement, we have been hosting jams here every month, and almost all our submissions have been through itch.io. 

Every month we change the theme; it is totally optional, but lately we have been having fun with some playful themes. The April jam was the first one of these and our most successful, with almost 90 people joining to turn the name of any musical group they liked into the theme of their game. June's theme is: 

Choose a place you have lived in. The theme of your game is something that place is known for.

Anyway, if you want to participate you can check out June's Week Sauce jam, or learn more about the jam in general at weeksauce.io. Our Discord server is also open to anybody that wants to join, ask questions, or share their work in progress.

Cheers!

—Miguel Friginal (@mysterycoconut)

This game is just so cool. You should totally show it to the Inner Sloth devs, they are gonna love it

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Hello, and welcome to another Week Sauce game jam. As you know Week Sauce is not really a monthly jam, but more of a work on a project for a few days without stressing about schedules” deal. However, we do have a monthly (totally optional) theme that we announce a few days before the start of the month in case you need help getting the creative juices going. Continuing with the playful, dynamic themes of the last few months, the one for projects you start in June is…

Choose a PLACE YOU HAVE LIVED IN.
The theme of your game is SOMETHING THAT PLACE IS KNOWN FOR.

Did you make a game with this theme but finished it past the due date? No problem! Get in touch and I will send you a link to upload it.

Have fun!   —Miguel Friginal

Very cool! Love the dual use of the broom, and the simple graphics really work here.

Found it! Nice review, not sure why he thought the player can not fire; playing that way would be really hard! 😆


Thanks! GameDev Journey channel?? What’s that? Do you have a link?

Fun game! Didn't quite get the purpose of going into your shell or what was the final objective, I probably didn't make it far enough. In any case, thanks so much for participating in Week Sauce, you are our first 3D game!

I love the mechanic of planting roses to both create platforms and take out the bees. The platforming is a bit too fiddly because of the jumping UI, and the collisions being too unforgiving. I think it would help if the line that is drawn for the jump was the curve of the trajectory instead of a straight line, and if you got rid of the little step around some platforms, and made the roses be one-way collisions (so you can go through them when jumping from underneath). But great idea, and thanks for participating in Week Sauce! Hope you join us again this month

I am so bad at this game, and it really bugs me because I used to be pretty good at the 1943 arcade 😆. I think it would help if the rate of fire was faster for the player (right now you can only shoot if one of your bullets is not already out there), and if my bullets were a different color than the ones from the enemies. Great job though! Thanks for participating in Week Sauce! 

I think it's more an itch.io configuration issue than a problem with the binary. You need to check at least one of the checkboxes under the Uploads section of your game, so the itch.io app knows what are the platforms the binary works on.

Hey, thanks for participating in Week Sauce. I use the itch.io app to install games, and for some reason it doesn't want to install Snailz. It starts, then it says "Cannot read property 'build' of undefined". May be related to nothing appearing in the install build menu, makes me think you need to select if it's a Windows binary or whatever. 

Art is beautiful, music is awesome! Such a great game for just a few days of work. Thanks for participating in the Week Sauce game jam!

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This is awesome. Thanks so much for participating in the Week Sauce game jam!

But we are not slaves to the clock, so if you have something you want to submit to this jam after it finishes, publish your game, then send me a link to it and I will submit it for you. You can also join May's jam here: https://itch.io/jam/weeksauce-5

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Need ideas? Play with the name of a game you know and try to imagine what the forgotten prequel would be called! Some examples of this:

Known gameUnknown prequel
Dark SoulsDark Soul
TetrisTriTris
Horizon Zero DawnHorizon Negative One Dawn
Temple RunTemple Walk
Karate ChampKarate Chump
GauntletMitten
Final FantasyFirst Fantasy
CentipedeDecipede
StriderStumbler
Forbidden ForestWelcome Woods
QuakeQuack

Then think about what a game with that title would be like. Is Karate Chump about what happens when he is always getting beaten up? Is Welcome Woods a peaceful walking simulator? Is the hero in Quack of the Mallard variety?

Thanks for another submission Alex! Our first two-player game!

Very nice! This is Week Sauce's very first board game! My only feedback is I wish it had a more printer-friendly Game Design Sheet as an option. Thanks for participating!

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I like the really floaty jump, but what's the key for firing? It is a great first effort.

I think this game has a lot of potential as a puzzle game that everybody can relate to! I think it could be improved changing the perspective to maybe isometric, or anything that lets you see width, height, and depth simultaneously for each plug. With so many plug shapes out there, requirements for how many you can put on a strip, etc. you have a lot of room to create interesting puzzles. Plus a good way to add polish is having each plug have a visual or sound effect (the sound of plugging the phone, the glow of the TV starting, etc). Anyway, good proof of concept!

I noticed your TIGSource link in the description is pointing to the wrong entry. The correct link is https://forums.tigsource.com/index.php?topic=73234.0 Thanks for participating in Week Sauce!

Of all the interactive fiction entries recently submitted, yours is the only one that is playable directly in itch.io (when I click the Run Game button it goes full screen, the other games don't and the text gets cut out). Well done!