(Specifically asking people who made/are-making decently sized indie games)
I’m curious to know, how long did it take you to do pre-production to figure out the story, characters, atmosphere, etc of your games? And how easy was it for you to brainstorm ideas?
I’m asking because I myself am making a full commercial game soon, and pre-production is a bit rough (I only just got done with drafting the story, which turned out pretty well but definitely will be changed a bit), and I am wondering if this is the same for all developers, and how to make the process less tedious.