Any idea what's going on with this?
Here is the game in question: https://loressa.itch.io/delve
When played in the browser, my audio works fine, but when installed via the Desktop App no sound plays. Audio is handled via Twine (Sugarcube) through the cacheaudio, createplaylist and audio play commands. Audio files are stored within the game's main folder (there are no subfolders) and are simply retrieved for these commands by their name ("dice.mp3", "lobby.mp3", etc). My only guess is maybe the itch app needs a specific file structure or path for the audio files?