Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Looking for coder to help develop dinosaur card game

A topic by sehvt_spring created Jun 03, 2023 Views: 443 Replies: 8
Viewing posts 1 to 4
(2 edits)

edit: no longer looking for now, i'll update this later when I am again :)

Hey y'all. I've been in development with a physical dinosaur card trading card game that is now pretty solid with its gameplay loop, but that I've now realized must become a digital product if it's ever going to see commercial success. Seeing as I made it in the first place because I had no coding experience, this is quite frustrating. Anyways, this is probably going to need to be a group effort (musicians, UI artists, etc.), but right now I'd love to talk and work with a coder so we can talk about how to make this into a game proper and what the limitations are. Most of the work will be in the process of making everything digital. Which, once we have something to put them on to, won't be so difficult. I'm regularly playtesting to check out any balance issues and everyone who's played it so far has thought it was pretty fun. Please reach out here or friend me on discord #spring6660



(+1)

Pretty cool, reminds me of Pokemon. Are you looking for a specific game engine in particular?

Any engine should be fine! Ideally the game will be in 2D

(1 edit) (+1)

This concept looks super cool and I'd love to compose for it if you're willing to give me a chance! Free of charge. Lmk what you think :)

(+1)

Ok, cool! Please reach out on discord or let me know if there's another way you prefer to be contacted :)

Added you on discord! Richie#2488

Deleted 1 year ago

That would be cool in the future, but the priority right now is to nail solo play

Deleted 1 year ago

Yes. As far as I know, making an AI is a lot more attainable than setting up a server and having online play. Right now, anyway

(+1)

You can always consider Unity with Mirror Networking and go with a p2p approach where all you need is a relay server to make the initial connection between players, eliminating the need for port forwarding, that way your costs are dirt cheap vs. having to host servers.