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RPG Maker MV/MZ: Equipment Mastery

Allow players to level up equipment during gameplay · By Synrec

Issue

A topic by reginaldbrown912 created May 04, 2023 Views: 181 Replies: 12
Viewing posts 1 to 2

When I have this plugin  enabled it slows my  battles to a crawl.

Developer(+1)

I'll check it out, thanks for reporting it

The update helped  but whenever attacks are made, it seems during point calculation ( according to debug menu) something is happening and each attack causes the frame rate to drop by like 20 points, or 40 points if its 2 motions in a row.  I am happy to send vids and help out with any troubleshooting that may need to occur.

Developer

This is with 1.4?

Yep, I  send you  video and a screen capture of whatI see on the debugger later on if ya want it

Developer

Did this happen with 1.3?

with 1.3, the battle would barely load.  with 1.4 the battle loads just fine and the movement goes fine but as soon as the attack connects there is a huge drop in fps, and the more hits there are the worse it gets

Developer

That means that the battler's refresh function is being called a lot. That's the change in 1.4, to have the refresh function trigger stats update. I'll think up something


I did  find that  when I  reduced the  possible available weapons types, it performed a good bit better, in some cases it dropped to 30 fps from 60 on the basic attack where I have it do it twice, but it was brief and went smooth. But I used an ability with one of my characters and got this error. and it froze the game.


Developer

I won't be able to help with your modified version via itch.io but I can do a quick patch to check for valid array.

Also, try running the project without the console open and see if fps issues persist

(+1)

hey, your 1.5 seemed to have fixed the error I posted  so thats good!