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Did this happen with 1.3?

with 1.3, the battle would barely load.  with 1.4 the battle loads just fine and the movement goes fine but as soon as the attack connects there is a huge drop in fps, and the more hits there are the worse it gets

That means that the battler's refresh function is being called a lot. That's the change in 1.4, to have the refresh function trigger stats update. I'll think up something


I did  find that  when I  reduced the  possible available weapons types, it performed a good bit better, in some cases it dropped to 30 fps from 60 on the basic attack where I have it do it twice, but it was brief and went smooth. But I used an ability with one of my characters and got this error. and it froze the game.


I won't be able to help with your modified version via itch.io but I can do a quick patch to check for valid array.

Also, try running the project without the console open and see if fps issues persist

(+1)

hey, your 1.5 seemed to have fixed the error I posted  so thats good!

Cool

(+1)

and closing the console fixes the fps issue.  so yea thats a win!