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So I've been adding more character customization to my game. What goofy "clothing" should I draw next?

A topic by Augustinas Raginskis created May 01, 2023 Views: 1,023 Replies: 7
Viewing posts 1 to 4
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The game: Human Upgrade Labs

This game takes place in a faaaar future where extreme body modification with the help of cybernetics, gene editing and other handwavy scifi technology makes extreme body modification a casual thing. Basically I can get away with almost any look for a character as long as I feel like painting it. Any fun suggestions?

How about horns?

  • Unicorn horn
  • Ram horns
  • Devil horns
  • Shoulder spikes
  • Etc
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Horns are good. I only showed a sample here so I already have a couple of horn options in the game, but more can't hurt. I don't have a unicorn horn though, that might be fun.

This is a million yeas later, but I did end up painting some horns as new char customization options.Including a unicorn horn.

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Try putting a bunch of bones and gaster blasters

Well, if your talking about the thing from Undertale then I probably wouldn't want to include something like that. I don't like to use a too many direct references and I didn't play Undertale

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stunning render work. nothing is overdone and its all filled with the perfect amount of beautiful details!

perhaps insect parts like multiple chitin-covered arms, beetle elytra and wings, or a tail made of centipede that coils around the body? my bad if these are already options. bugs have really neat textures that work well with fantasy cybernetics, I think.

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Thanks for the praise.

Insect parts might be pretty cool actually, a definite maybe for me.  I do have kind of a partially horror esthetic going on as well, so it shouldn't look out of place either. Thanks for the suggestion, I'll try to update this if I end up painting something like that.