Hello everyone!
Just let you know that a new version of raylib has been published! In case you still don't know about it, raylib is a simple and easy-to-use C library to learn videogames programming. It's ridiculously easy to start with, just download a self-contained Windows installer and it setups everything for you in a portable folder in less than a minute... and all is ready to start coding! ;)
Check it out: https://raysan5.itch.io/raylib
Probably you will question, what is that good in comparison to other game libraries or engines? Simplicity but coding! raylib is extremely simple with an intuitive and clear API to let you enjoy coding, even if you start learning now or you return home from high-level bloated complex programming languages.
But despite it apparent simplicity, raylib is a powerful framework to create graphic applications for multiple platforms... with NO external dependencies requirements! Sounds too good? Give it a try!
Please, let me know your thought! :)