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Ray

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A member registered Mar 14, 2016 · View creator page →

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Sorry for the delay, preparing the library as a package with everything ready and setup takes some work...

raylib 2.0 is already available on GitHub master branch but I expect to have the installer ready by the end of July as late.

not yet, sorry. I started working on some network functionality, UDP only, based on socket... but it won't get into 2.0.

Hello oklabsoft!

Thanks for trying raylib! Hope you enjoy it! raylib v1.8 is a bit outdated (6 months old) but I'm about to publish raylib 2.0 with lots of improvements!

I'm always open to questions and ready to help, in www.raylib.com top-right corner there is a bunch of network options to connect and ask for help, lately the most active one for quick questions is Discord server but for more elaborated questions I personally prefer raylib forum. You can also write me directly to ray[at]raylib.com if required.

Keep me updated with your projects! :)

done.

Thank you! Enjoy it! :D

Uploaded! ;)

Thanks to you for using it! :D

Yes, it is. But in that case you need to configure your dev environment (probably XCode). Here it is a guide: https://github.com/raysan5/raylib/wiki/Compile-for-OSX

Wow! Great! Want more levels! :D

(Edited 2 times)

Hi! Sorry, don't have a Linux system right now but you can compile it yourself from source.

Required dependencies are minimum: raylib, raygui, tinyfiledialogs.

If I can compile it myself at some point, I'll upload it.

(Edited 1 time)

rFXGen -> https://raysan5.itch.io/rfxgen

A simple and easy-to-use tool to generate sounds for your games, based on the amazing sfxr.

rFXGen

Features

  • Multiple wave types supported (Square, Sawtooth, Sine, Noise)
  • Predefined sound presets (Coin, Shoot, Explosion, PowerUp...)
  • Import .rfx and .sfs files (compatible with sfxr)
  • Export .rfx sounds, supported by raylib
  • Export .wav wave data, configurable sample-rate and bit-rate
  • Supports command line usage for batch conversion
  • Wave data visualization in real-time
  • Completely portable (single file)
  • Free and open source.

Please, let me know your thoughts! :)

Hi uy! I'll try to upload some game to itch.io but you can check some in raylib web. :)