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By Your Hands

Take a deep breath in, let out a heavy sigh · By ChellayTiger, Nemo

Build 0.2.0 Pre-Release Q&A Session Locked

A topic by ChellayTiger created Jan 07, 2023 Views: 1,171 Replies: 20
This topic was locked by ChellayTiger Feb 02, 2023
Viewing posts 1 to 11
Developer(+2)

Hello everyone! In preparation of the next build, I'm allowing you all to ask questions about the game. I may not completely answer certain questions for spoiler reasons, but feel free to anything you want! You can ask about the current build, the next build, Patreon, the development of this game, the characters, or just how me and Nemo are doing. We'll try our best to answer these questions.

How is your update schedule going to be?


as in, Are you for example updating like One New day per Route per Update and so on.

Developer

The plan is that we're going to put 10k words of content into each new monthly build. We're doing a semi-rotation thing for the updates where the game's updates will focus on one character's route until their Act 1 is finished and then we focus on the next character's route and so on and so forth. There might be some bumps and bruises along the way but that's the plan so far.

Why you like big bottons so much?

Developer(+1)

I assume you mean to ask "Why do you like big bottoms so much?" Assuming that's the case, the complete answer would be really long and go into my personal life, so I'm just going to give you the short version. Essentially, I grew up liking guys with big muscles and a good amount of chub. I don't like having to do what others tell me to do, so topping guys I find attractive is really cathartic to me. And there's just more to hold onto with big guys.

Okey Thank you.

Sorry for my bad english XD.

Are you gonna add clues to help solve the unfortunate incident... or a point and click system to examine an area to uncover evidence? Such as crime scene or suspected areas leading up to the incident. Will Rex/MC be able to interrogate/question likely suspects?

Developer(+1)

There will be hints on who the killer is spread across the story but the protagonist isn't going to have a clue inventory. There might be a point-and-click section somewhere within the game, but nothing like that has been planned thus far. And the protagonist will talk to suspects and see if they're the killer.

Do you ever take any breaks?  (If not then please do I/we don't want you to have a burnout). 

Developer

Thanks for the concern!
Yes, I do take breaks. I take a month-long break at least once every year. I just finished my break in December last week. Don't worry I don't overwork myself. To me, working on Visual Novels is a hobby so the work required for them isn't too hard for me. And the workload for By Your Hands hasn't been too straining so far. Don't worry I'll be fine.

How are you going to choose the order in how you decide to develop the LI's routes, are you just going to go in order of popularity, or maybe you could use one of those wheel spinning things to decide the next route to develop?

Developer

I have a set route order in mind. It is based on popularity somewhat, but I've had this order in mind before I released the game to the public and the only thing that changed now is that Brendan's route is now the first to be focused on when he used to be second. I think this order makes sense considering what stories their routes contain.

(+1)

Will we get to spend time with Liam and Wyatt? Like sub routes. Also what would of happened if that ending didnt occur? Would have Tuck been a route?

Developer

You might be able to hang out with either Wyatt or Liam, but nothing is planned at the moment, and they don't have subroutes or anything. And no, Tucker wouldn't have been a route.

Deleted 2 years ago
Developer

I can't answer that at this point.

Deleted 2 years ago

How large is Kamil? He seems larger than everyone.

Developer

He's 202 cm tall. I was thinking of making him taller, but at some point, it's just going to be difficult to convey how tall he is without either having his face (partially) off-screen or making everyone really small.

(1 edit)

I thought he was a little bit taller than that actually, like 205cm at the most. If you want to make him taller, that is fine. While it may not be possible to show him being taller in the screen, I think the current sprite of him compared to the other characters makes it obvious enough that he is atleast over 2 meters. You current sprite of Kamil does a good job of that.

 What group does Kamil belong to? It is mentioned that there are primaries, secondaries, and apexes

Developer

Primaries. He is a karkadann which is based on an Indian rhino with elements of a unicorn, itself based on horses. Both horses and rhinos are primaries, therefore Kamil and all other karkadann are primaries.

Thanks.

Developer locked this topic