Hey LAGS, tried out the ringman edition prototype. You were right about some bugs in it, like a hostile ghost spawning in place of the friendly ghost in the tutorial level. Anyway I also ran into some issues with the cauldron, don't know if it's a bug or I'm just not understanding the mechanic correctly. I put the cauldron in the ghost room but I had no ingredients in the tutorial level, looked in the truck but nothing. might be a bug there, I was lost for awhile. After resetting the game though I found the ingredients in the truck, but I couldn't figure out how to put ingredient's inside the cauldron, what button is for that?
Sadly have to agree, the original LSH is very well done and polished for an incomplete game. A lot of work has already been put into it with maps, ghosts, puzzles and characters. Why not finish what is planned in the original before moving on to Ringman edition. That's my opinion on the matter. I hope he is doing ok though.
Looks pretty interesting tbh... Though, seems to fail in the same way Run or Grape games with a male protag does. In that it focuses exclusively on the male. Though, unlike RoR: The entire game focus isn't on the protag being overpowered. So, there's no huge clash with the gameplay in that sense. Though it does make it a bit more bland. Especially as it's the standard hyper dick and copy pasted micropussies pairing. I do think it focused too much of fluffing up the Gary Stu, and too little on fleshing out the actual ghosts. Still, it IS done rather well and it is semi-unique.