About a month ago, I made this game for the 20 second jam, and thanks to the positive comments in the game page and the submission page, I decided to make a full game with more stuff.
About this game:
This is a fast-paced platformer where your goal is to beat various levels as fast as possible (some will even have a time limit) to become the best speedrunner in the world (or at least this game). You play as a little and very agile cube. I seriously recommend trying the original game to understand, since this new game will have similar mechanics.
What is new?
This is a little showcase of some new features i've been working on:
Current mechanics:
- Player can move, triple jump, and wall jump (the same as the original game with minor tweaks).
- Power-ups: Give the player more abilities (All currently added power-ups are explained in the video desc.).
- Timer: Player can die when timer runs out (can be disabled and set a custom time limit).
- Spikes: Can kill the player, unless they have a shield.
- Game Juice: Added camera shake when hit, new trail and shader for the speed effect.
- Cosmetics: Yes, you will be able to give your cube a hat.
- Platforms: You can stand on them and are passable from below
I'll be a little slow this month because I'm busy with other stuff, but will try to have a new devlog as soon as possible, so join me next time when I add nukes to the game :)