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Emerald Woods

You have started a new life in the tranquil Emerald Woods, miles away from any sign of human civilization. · By Slashie, QuietGecko

The Emerald Woods Roadmap Sticky

A topic by Slashie created 58 days ago Views: 351 Replies: 1
Viewing posts 1 to 3
(3 edits) (+2)

Here are some of the things we are planning for the game

0.3.0 - Vegetation update

  • Improved farms and forest appearance.
  • Berry shrubs.
  • An extended list of cooking recipes
  • Taiga woods biome
  • Storage items.

0.4.0 - The natural places update

  • Dig holes and channels
  • Rivers
  • Torches and light sources
  • Swimming and diving
  • Underwater caverns
  • Carts
  • Cold caves biome
  • Seasons.

0.5.0 - The animals and survival update

  • Animals trapped in buildings
  • Minimap?
  • Simulate temperature and its effects on the health of the adventurer
  • Dangerous Areas
  • Animal hunting
  • Lure with bait
  • Redesign of the breeding system
  • Predation
  • Temperate woods biome
  • Upgrade your tools.

0.6.0 - The pet update

  • Transforming tamed animals into pets
  • Play with pets
  • Teach tricks
  • Pet companion AI
  • Special food effects
  • In-deep cooking
  • Recipes using different types of meat
  • Fishing
  • Temperate caves biome
  • Improved plains biome
  • Mutated swamps biome
  • Mountains biome.

0.7.0 - QoL update

  • Read books
  • Play games
  • Relax on the grass
  • Sculpt statues
  • Allow identifying things away from the player
  • Allow changing keybindings
  • Add snorkel/oxygen tank for long diving
  • Crafting stations (carpentry, stonecutting, loom, forge)
  • Redesigned journal.

0.8.0 - The plot thickens

  • A more elaborate plot uncovered by documents and physical evidence
  • Laboratories with special animals
  • Two mysterious biomes
  • A mysterious new season.
moved this topic to General

Really looks awesome, guys!