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Creating a 3D town I can walk around - what's the easiest best platform?

A topic by benjaminography created Sep 10, 2022 Views: 276 Replies: 2
Viewing posts 1 to 3

Hey there!

I write and draw comics that are set in a shared universe. I've got various maps and notes that I've accumulated that sort of help them interconnect a bit, but really want to take it to the next level.

I'd like to create a 3D walkaround environment where I can draw shop fronts, brick walls, tables, chairs, arcade machines, shoppers etc in photoshop, and implement them directly on a simple to use map.

I used to make Doom Levels as a teenager - so a 2D interface like WAD AUTHOR where I just upload images to go on walls, with 2D sprites would be ideal .

I've also used things like this - https://www.artsteps.com/embed/5f65254767469d022bce77bd/1280/720 which are a bit clunky but get the job done.

Games like this seems to do what I'm after - https://grey2scale.itch.io/pet-the-pup, which I'm aware was done in Unity.

Is there a platform, app or easy to use resource that would be appropriate?

Any help would be appreciated!

Thanks!

Ben

Do you need a game? or do you just want some tool to develop a 3d world?

Tools, you have sketchup, very simple, but maybe not what you are looking for.

Blender is by far the best tool for 3D development (free and open source), but it takes time to learn how to use it (you have a mode to draw directly in 3D)

If you are looking to make a game, Godot, unity3D, or gamemaker (pay only).

I would tell you to try Godot, it is open source, free and very light, so you have nothing to lose by trying and seeing if it suits you.

On the Internet you find many other options, but these have many tutorials, which makes it easy for you to learn how to use them.

blender and unity. They should suffice!