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Strategems

A deckbuilding strategy adventure with a few surprises · By Playcebo

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A topic by Playcebo created Aug 23, 2022 Views: 2,175 Replies: 96
Viewing posts 23 to 35 of 35 · Previous page · First page

You should add some kind of almanac (not the deck menu type) that's basically an almanac of all stones from 1 to 100, the special stones (negative 1, 0, x, mirrorstone) and the tools plus maybe some the stones after 100.

(+1)

The almanac should also have some kind of unlock-to-view thing. I'd say that all non-composite stones get unlocked in the almanac when you get them (e.g. you can view 13 in the almanac when you beat the 13-prime master) and composite stones get unlocked when you craft them. (e.g. you can view 6 after you create the 6-gem, by merging a 2 and 3 gem together)

Developer

I'll plan on adding it eventually once I improve a few of the stone designs

Also, the fact that 23 is rock and by merging it with 2 makes it become 46, which seems to be some kind of flat rock. If you do so again, you get 92, which is a paper airplane, quite funny I'd say. The evolution is so random.

add 2 player mode? (play on same device)

(+1)

I'm not sure if anyone's pointed this out, but is the 89-master's dialogue "Great card" "thanks!" a misparsed "Great card, thanks!"? The capitalization and punctuation seem off based on the other Prime Masters.

(1 edit)

Factoring some negative numbers (e.g. -187) causes the game to crash.

 Also, it might be nice to have the hammer and chisel added to this game.

can you mark the windows build as compatible with windows? otherwise itch desktop doesn't let us download it

(thanks in advance)

Does the AI actually learn? Back then, I could beat 100 freely but now it feels completely impossible.

Like, it now knows how to counter like 2 thirds of my moves.

It keeps beating me by like 3 to 5 points.

Developer

I changed the 100 deck to be tougher in a recent update. (I also made small changes to the game's AI, but it shouldn't affect 100 much.)

(2 edits)

slight visual bug?

spoiler if the opponent turns your input device into a 37, it just says 7 instead of 37 ![](https://img.itch.zone/aW1nLzIyNzAxMDA1LnBuZw==/original/To1WGw.png )
(1 edit) (+1)

When you hover over the first card in your deck, sometimes it says “View your deck” instead of saying what the first stone does. This is annoying

image.png

I managed to get stones over 100 before even reaching the 97 bossfight. It was very difficult but did you really have to make it require luck?

(+2)

if u concede after u lost a match in the tournment, it counts as that match and the next match lost

(1 edit)
spoiler I feel like the tweezers item just lets you grind for stones in the sandbox, which I don't really like. I suggest either rebalancing or removing this item.

65's design is really misleading, it looks like some weird 59. also [ciphered with vigenere cipher, i'm sure you can figure out the key] ayrllbjr bhp znbqvrx ezbfgc (lyv gvqvflc) vnzr tyuhfeipn owlqemcntzfl

my browser (Brave) is not saving my save data when i leave the page

Developer

Save data is saved in the path  "idbfs/Strategems". Maybe you have high-privacy browser settings set to wipe this data when closing your browser? Have other browser-based Unity games been saving fine for you?

(For me, using a Private Window in Firefox results in new save files which last for only that window, so it may be something similar to that.)

Viewing posts 23 to 35 of 35 · Previous page · First page