Hello YAL! I've struggled previously a little with room reloading in PokeyPoke which has quite large hub-worlds and big tilemaps, recently after grabbing the latest version I'm seeing what I guess is perhaps some timeout issues?
My speculation here is that my rooms have just gotten too large as 36000ms seems a long time to update the file. I don't actually know for sure if getting a newer version has affected this as its been a few weeks since I've worked on room editing in this way. Usually however Room reloading *works* but takes quite a while to update. Perhaps I'm having some port based issue instead?
It might just be that it's not practical to lean on GMLive as a level editing tool for such large areas, but wanted to ask your opinion.
PS. Other tangential issue is that I noticed previously tile map edits do not appear to be detected as a change until something else in the room is changed like an instance position. I usually have to wobble an instance about to trigger the update. Dunno if known about etc just thought I'd mention!
PS.PS. Thanks again so much for an awesome tool.