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Evolution

Create creatures and let them evolve to see how they master various tasks. · By Keiwan

Bugs

A topic by Keiwan created May 06, 2018 Views: 12,307 Replies: 119
Viewing posts 29 to 48 of 57 · Next page · Previous page · First page · Last page
(2 edits) (+1)

very smol bug: you're drawing your text labels in the editor in a way that things behind them can't be clicked.

For some reason I wan't able to place down any joints. I tried to load in Hailer, but it only loaded up 2 muscles and nothing else. Not joints, no bones, nothing. I tried to star the simulation and the "Hailer" dropped to the ground and never moved. No matter how long I waited, it never progressed to the 2nd generation. I have no idea what caused this but I believe it's a fairly rare occurrence...

Developer

Which operating system? Windows? Is it something like this: https://itch.io/post/981372

It's not exactly what you linked, and yeah, it was a Windows-based pc. I was playing the browser version and everything seemed to work perfectly fine other than the Joints and Bones of the creature. Buttons functioned, everything had visuals, it all worked perfectly. The only weird thing was that the Joints and Bones were completely invisible. However, the muscles were perfectly fine. 

That's what I get for trying to use a crappy school computer to play cool stuff, I guess. It may just be a problem with the hardware, as every other computer I've used with it works perfectly.

it wont let me see the joints or the bones so please help

oh same thing as top

keiwan please help i cant see joints or bones

Is the player no longer working?  I can't seem to get it to work on MacOS using Catalina.
The bones and joints don't draw, only the muscles.

When I load an animal, it's only muscles. 

Here is a gif of it.
You can't see it, but when I'm in joint or bone, I'm clicking and nothing is happening.

This happens to me as well. It makes it unusable.

i made a thing that moves stangely (i dont know how to take a screen shot ) it is like two foots conected one to the another by muscles

make this and look

do this but make the bottom 1x2 lol:

  • For Keiwan: Muscle algorithm are too stressed, like the example of a pair of bones connected to a single muscle, it will rapidly expand and contract because there are no limits of boundary of the algorithm. Please consider to make the algorithm not too stressed to make any sort of movement.
  • In layman's term: Don't make the muscle twitch so rapidly, it will broke the physics engine.
(1 edit)

there is a bug were when you click on the settings button the game crashes on mac and i cant figure out how to fix it

The joints and bones don't show up on my creature, or the pre-made creatures.

SO I BROKE THE GAME LMFAO

uhm idk how this happened?

Sometimes I get bones to not connect to their joints so it allows muscles to pull farther than they should.

i dunno how but i think i permanently glitched my game, i dont think its the wifi since it still glitches in places where id dint before.

Im unable to rename my creature

If There Are Two Bones Not Connected And You Attach A Muscle Between Them They Stretch To Infinity And Beyond

That is to be expected, because the AI would try to contract and stretch the muscle, but because there is no limitation whatsoever, it would just go wonky

also i have made a muscle monster it is so horrifying that is breaks its own bones

Can't place down joints and it won't switch to any other tools except for move and select. Not to mention, the list doesn't really work, either.  Naming the creature doesn't work as well. Basically just absolutely unplayable.

Viewing posts 29 to 48 of 57 · Next page · Previous page · First page · Last page