Hi fellow Jump Gunners, 1.4 is now live and brings a near total overhaul to the game. The update features feedback from the player community and from the hundreds of multiplayer rounds played live at GDC and EGX.
If you haven't played the game before, Jump Gunners is the definitive couch combat game for up to 4 players, matching fast paced hilarious recoil jumping gunplay, with core gameplay that is easy to learn but hard master. Become the champion among friends, as you fight alone, or team up together against your foes. With multiple game modes featuring over 20 weapons, 80+ destructible environments, custom battles and single player challenges... Jump Gunners has something for everyone!
Here are the major highlights:
- BOT AI players for selected game modes
- Horde mode, survive against waves of AI players for as long as you can
- Tons of new levels added and existing levels re-balanced
- Weapon re-balances across the board, and increased bullet collision accuracy
- Major camera tracking improvements
- Gameplay re-balancing, fixed a lot of issues with the overall game feel
- Major performance updates, faster level load times
- Tons of bug fixes
- More hats of course!
Jump Gunners was featured by Microsoft at GDC 2018 and EGX Rezzed, and here is me at GDC meeting with other amazing creators who loved the game, including Tommy Refenes (Super Meat Boy), Mike Bithell (Thomas was Alone, Subsurface circular and Volume) and some of Team Mojang!