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Ludum Dare 41 – Run for Love (3D Platformer-Dating Sim Mashup)

A topic by SmokeSomeFrogs created Apr 21, 2018 Views: 692 Replies: 5
Viewing posts 1 to 6
(1 edit)

Hey there,

Ludum Dare started and we (Daniel, @Moaning_Clock and Angela, @MadameYavi) thought it would be a neat idea to write a devlog and post one or two entrys a day :D

We also make a YouTube video about our progress everyday. You can check out the first one if you want to!

Today was a slow day for us because we went to the birthday party of my grandmother and it's a very long distance for us. We woke up ten minutes before the jam began (three o'clock in the morning in Germany) and discussed the theme in first train we took. We had ideas about a Point & Click racing game (an idea we‘ve been thinking about for quite a long time now for no particular reason), a mashup of a shooter and a dating sim, a horror tower defense game and many more. But none of them stuck with us for different reasons but then I came up with the idea of a mashup of a 3D platforming game and a dating sim with some really weird elements. This idea is perfect for us because I can make 3D models (something I started to learn recently), Angela can make 2D art for the textures and the dating part, it shouldn't be super hard to program (hopefully!) and we can expand or shrink the concept if we need to. We planned on making 3D games in the future nevertheless so it‘s a perfect opportunity to start learning! We want to release it for Windows and Linux but if we don't have enough time left for proper testing we will only make a Windows build (but add a Linux build after the jam). If we have enough time left we are also going to make a German localization but we will see how it is going.

We now have some basic 3D models, some textures and many ideas which we want to implement! We don‘t have that much to show yet though because we‘ve been on the road all day. But this will, of course, change very soon. So, wish us luck :D The next days are going to be interesting :) Until later and happy jamming!

Programs we will be using to make the game:

- Photoshop

- Blender

- Unity 2017 - Visual Studio 2017

- Audacity

- FL Studio

- Visual Studio

- Open Office

We are making progress :D So far we have the basic level layout, some code, some objects and 2D stuff for the dating sim part :D We never did 3D before so we are a bit slow especially in regards to texturing but we learned a lot on the way. I think we will manage to complete the game in time, maybe not with Linux support and maybe not in German but completed :)

Hopefully everyone has a nice jam!




(1 edit)

Our next video is out now :D

We made some more models and got some sleep :D 21 hours to go - wish us luck :'D

Our game is out now! You can download it here https://smokesomefrogs.itch.io/run-for-love




After 72 hours the game jam ends now and we are very happy :D We didn't manage to include a German build and a Linux version but we will put one only after the rating ends. Our speed devlog experiment worked fine and we think that we will do it again - maybe next Ludum Dare?
We also made a video about our progress. If you want to you can watch it :D
We also wanted to have more characters, more levels, more more more but we finished it and that's the goal :)

Yes, somebody  use Blender :)

Yeah it's a great program :D Sorry for answering so late