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[Testers] Looking for testers for my virtual console

A topic by Grapefruitopia Industries created Apr 05, 2018 Views: 216 Replies: 2
Viewing posts 1 to 3
(2 edits)

My little virtual console is in early stages, and I've hardly had a chance to test it on different hardware configurations, so I'm keen for as many people to run it as possible,  and give feedback on whether it runs, and what hardware (OS/CPU/RAM/GPU) they're running it on.

I already know it crashes on an old IntelHD based laptop from circa 2011 (which seems to be down to bad intel GL drivers) but I'd love to hear more  - especially if you've got any old laptops lurking under the bed which you could fire up - I'm eager to figure out if there's a particular cut off for Intel GPUs!

https://grapefruitopia.itch.io/prism-384

It doesn't do a whole lot yet, but as long as it boots (you should see a rainbow screen wipe) and you see a white text console saying Ready with a flashing cursor and a mouse pointer, it's all fine.


If you really want to test it, type

run("paint") 

to launch the rudimentary paint program (Escape, or Ctrl+Alt+Ctrl to get out) 


or

run("octave") 

to see if audio works (might want to turn your volume down though - the sound coming out of it isn't particularly pretty yet!)

(1 edit)

Results so far

Working

Intel Core i5 6200U (Skylake - 6th Gen) Intel HD Graphics 520Win10 x64 17098gb RAM
Intel Core i5 4690K (4th Gen)Asus Strix GTX 1060 6GBWin10 x6412gb RAM
Intel Xeon E5-2620 (3rd Gen)NVIDIA GeForce GTX 780Win10 x64 170916gb RAM

Crashes

Intel Core i3 M380 (Arrandale - 1st Gen)Intel HD GraphicsWin10 x64 17036gb RAM
(+1)

Worked perfectly on 
Intel Core 15 4690K
Asus Strix GTX 1060 6GB

Win10 x64

12GB RAM